AI Insights · Timothy · July 2024
Top 5 iOS Racing Games in Netherlands Q2 2024
In Q2 2024, the top 5 iOS racing games in the Netherlands showed varied performance in terms of downloads, revenue, and active users, with notable trends observed for each title.
During Q2 2024, the top 5 racing games on the iOS platform in the Netherlands exhibited diverse trends in downloads, revenue, and weekly active users. Here are the key insights derived from Sensor Tower data.
Pocket Champs PVP Racing Games, developed by MADBOX, saw fluctuating revenue throughout the quarter. The highest weekly revenue was recorded at around $5.6K in late May, while it dropped to approximately $1.5K by the end of June. Downloads peaked at over 3K in early April but steadily declined to around 750 by the end of the quarter. Weekly active users also followed a downward trend, starting at nearly 9K in early April and falling to around 6.5K by the end of June.
Race Master 3D - Car Racing by SayGames LTD had modest revenue, with a peak of $155 in early May. Downloads fluctuated, peaking at over 1.7K in mid-June and dropping to just over 1K by the end of the quarter. Weekly active users showed a mixed pattern, peaking at over 9.5K in late May and ending the quarter at around 7.1K.
Bridge Race from SUPERSONIC STUDIOS LTD experienced low revenue, peaking at $36 in mid-June. Downloads remained relatively stable, with a peak of around 1.6K in late April and a low of 950 in mid-May. Weekly active users showed variability, peaking at nearly 8K in late April and dropping to around 3.8K by the end of June.
Mario Kart Tour by Nintendo Co., Ltd., had a varied revenue trend, peaking at around $2.3K in early April and experiencing fluctuations throughout the quarter, ending with approximately $1.1K in late June. Downloads showed a consistent decline from around 1.5K in early April to 782 by the end of June. Weekly active users remained relatively high, peaking at over 14K in mid-April and ending the quarter at around 12K.
aquapark.io by Voodoo had minimal revenue, peaking at $19 in mid-June. Downloads peaked at around 1K in mid-June and dropped slightly to 852 by the end of the quarter. Weekly active users increased steadily, starting at around 5.7K in early April and peaking at over 7.9K in mid-June.
For more detailed insights and data, visit Sensor Tower.